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Непрочитано 12.03.2008, 02:41   #55440  
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Хорошо SITNI SATI FumeFX for 3dsmax 32/64Bit

FumeFX 1.1 for 3dsmax9-2008 32/64Bit



FumeFX 1.1 for 3dsmax2008 32Bit







FumeFX 1.1 for 3dsmax2008 64Bit








FumeFX 1.1 Full for 3dsmax9 32Bit








FumeFX 1.1 Full for 3dsmax9 64Bit








DCPELICS Authorization Tools (DCPELICS)

1.Rapidshare






FumeFX 1.0 Full for 3dsmax8/9 32/64Bit


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Непрочитано 24.06.2009, 21:30   #59428  
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По умолчанию FumeFX v1.2 для 3ds max 2010

FumeFX v1.2 для 3ds max 2010


FumeFX is a fluid dynamics engine designed for simulation and rendering of realistic fire, smoke, explosion and other gaseous phenomena.
It's versatility, robustness and intuitive workflow makes it a perfect solution for the most demanding tasks in the computer graphics industry. Almost every aspect of simulation can be customized through 3ds max scripting, allowing user to interfere with simulation computation at the lowest level.

What's new in FumeFX 1.2

This point release brings a mental ray support through a mental ray shader.
With FumeFX installation, user gets the ability to render FumeFX by using mental ray renderer. By default, rendering with mental ray is possible on local machine only. Network rendering will require additional licenses that can be purchased from our online store.

New exciting extension to FumeFX set of tools is availability of stand-alone rendering library for Windows and Linux, both 32 and 64 bit versions.
Those libraries enable loading of FumeFX output files, accessing the data from the grid, shading using built in Standard Shader and building of Illumination Map. Please contact us for more information.
To support easier transfer of FumeFX rendering settings to outside of 3ds max, we have provided a max script command that will export all Standard Shader data into a text file.

- Added max script access to shader’s AFC and Gradient controls.
- Bug fix: if using the same cache in multiple grids, some of them might fail to open cache.
- Bug fix: Fume FX Follow operator crash fixed.
- Bug fix: FumeFX_TP.dlo crash under max 2009.
- Bug fix: Fume FX Follow operator for Particle Flow bug fixes.
- Removed option to run simulation on hard disk.
- Bug fix: max2009 64bit – FumeFX max script dialog failed to reopen.


RapidShare

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Непрочитано 22.10.2009, 22:35   #60268  
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По умолчанию

FumeFX 1.2d для 3dsmax

Вышел FumeFX 1.2d. Это обновление включает в себя операторы Thinking Particle для 3ds max 2010 и исправление некоторых ошибок.


RapidShare
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Непрочитано 23.05.2010, 15:30   #66360  
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По умолчанию

FumeFX 2 для 3dsMAX 2010, 2011 32Bit&64Bit


Sitni Sati is proud to announce the release of FumeFX, the first commercially available gaseous fluid dynamics simulator for 3ds Max.
FumeFX is a powerful fluid dynamics engine designed for the simulation and rendering of realistic fire, smoke, explosion, and other gaseous phenomena. It’s versatility, robustness, and intuitive workflow make it a perfect solution for even the most demanding tasks in the computer graphics industry.
This groundbreaking plug-in has already been production proven in titles such as Superman Returns and The Host (Gwoemul). And now, FumeFX is released through Turbo Squid as part of the exclusive Autodesk Certified Animation Plug-in Program.

What's new

- Installer update

- Bug fix: Stop/continue with animated parameters didn’t work properly.
- Bug fix: Solver fix - simulation was different when using different number of threads.
- Bug fix: A source linked to animated FumeFX grid produced a wind.
- Bug fix: Animated FumeFX grid produced a wind.
- Bug fix: Due to the MXS name conflict, fuel cast/receive shadows was renamed to FuelCastShadows and FuelReceiveShadows

Key Features

Production proven results demonstrate this technology’s ability to achieve realistic smoke and fire effects for cutting-edge industry applications.
- FumeFX supplements the user’s artistic vision with the power of real-world physics for the ultimate in both style and realism.
- A multitude of parameters and FumeFX helpers give users maximum control of the fluid’s behavior and appearance.
- Easy to use, basic effects can be created with just a few clicks.
- Options include the use of powerful AFC and Gradient controls, which are unified through all Sitni Sati products.
- Plug-in design incorporates extensive support for Particle Flow and Thinking Particles.
- Dynamic simulations allow for bi-directional influence between FumeFX and particle systems.
- Advanced scripting is possible with almost every aspect of FumeFX, including access to all simulation data.
- FumeFX is capable of dynamic interaction with other scene objects.
- Availability of stand-alone rendering library for Windows and Linux, both 32 and 64 bit versions.

Simulation

- Start simulations from scratch or by using other simulation results as starting point.
- Stop, pause and continue simulations at any point.
- Simulation is multithreaded – user can select how many CPU’s to dedicate to simulation.
- Simulations beyond available memory can be swapped to disk.
- User can watch the simulation progress in the interactive Preview Window.
- Draft simulations can be created in mere minutes for fast previewing.
- User has control of which data will be written to output files for rendering and other uses.

Rendering

- mental ray renderer support.
- The Preview Window gives users almost instant feedback on render settings.
- Fast self-shadowing is produced through an Illumination Map.
- A highly efficient Multiple Scattering model enhances light dispersion throughout fluid.
- Fluid Mapping integrates procedural map details with fluid motion.
- Plug-in design includes advanced Global Illumination casting support for finalRender.
- The dynamic FusionWorks atmospheric renderer provides:
- Proper blending of all Sitni Sati atmospherics (coming soon!)
- Balanced mixing of FumeFX and compatible atmospherics with 3ds Max Fog
- Ability to apply Image Motion Blur
- Option to affect Effect Channel
- Z depth

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Непрочитано 10.06.2010, 14:49   #66886  
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По умолчанию

FumeFX V2.0A для 3DS MAX 2010,2011


Plug-in for 3ds Max from the company Sitni Sati, known for its popular additions and Afterburn Dreamscape for 3ds Max. New plug FumeFX for 3ds Max 2008/2009/2010, which was announced in August at the SIGGRAPH 2006 exhibition, designed to create a realistic fire and smoke. Both effects are created with physical precision, taking into account the gravity, temperature, pressure, objects, velocities and external forces. An additional module has a flexible configuration to control the effects.
FumeFX is a powerful fluid dynamics engine designed for the simulation and rendering of realistic fire, smoke, explosion, and other gaseous phenomena. It's versatility, robustness, and intuitive workflow make it a perfect solution for even the most demanding tasks in the computer graphics industry.
This groundbreaking plug-in has already been production proven in titles such as Superman Returns and The Host (Gwoemul). And now, FumeFX is released through Turbo Squid as part of the exclusive Autodesk Certified Animation Plug-in Program.


для 3ds max 2010



для 3ds max 2011

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